📚 Documentação inicial do ALETHEIA
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frontend/node_modules/motion-dom/dist/es/animation/waapi/NativeAnimationControls.mjs
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83
frontend/node_modules/motion-dom/dist/es/animation/waapi/NativeAnimationControls.mjs
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import { millisecondsToSeconds, secondsToMilliseconds, noop } from 'motion-utils';
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import { attachTimeline } from './utils/attach-timeline.mjs';
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class NativeAnimationControls {
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constructor(animation) {
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this.animation = animation;
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}
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get duration() {
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var _a, _b, _c;
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const durationInMs = ((_b = (_a = this.animation) === null || _a === void 0 ? void 0 : _a.effect) === null || _b === void 0 ? void 0 : _b.getComputedTiming().duration) ||
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((_c = this.options) === null || _c === void 0 ? void 0 : _c.duration) ||
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300;
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return millisecondsToSeconds(Number(durationInMs));
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}
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get time() {
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var _a;
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if (this.animation) {
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return millisecondsToSeconds(((_a = this.animation) === null || _a === void 0 ? void 0 : _a.currentTime) || 0);
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}
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return 0;
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}
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set time(newTime) {
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if (this.animation) {
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this.animation.currentTime = secondsToMilliseconds(newTime);
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}
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}
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get speed() {
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return this.animation ? this.animation.playbackRate : 1;
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}
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set speed(newSpeed) {
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if (this.animation) {
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this.animation.playbackRate = newSpeed;
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}
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}
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get state() {
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return this.animation ? this.animation.playState : "finished";
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}
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get startTime() {
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return this.animation ? this.animation.startTime : null;
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}
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get finished() {
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return this.animation ? this.animation.finished : Promise.resolve();
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}
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play() {
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this.animation && this.animation.play();
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}
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pause() {
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this.animation && this.animation.pause();
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}
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stop() {
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if (!this.animation ||
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this.state === "idle" ||
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this.state === "finished") {
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return;
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}
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if (this.animation.commitStyles) {
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this.animation.commitStyles();
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}
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this.cancel();
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}
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flatten() {
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var _a;
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if (!this.animation)
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return;
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(_a = this.animation.effect) === null || _a === void 0 ? void 0 : _a.updateTiming({ easing: "linear" });
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}
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attachTimeline(timeline) {
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if (this.animation)
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attachTimeline(this.animation, timeline);
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return noop;
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}
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complete() {
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this.animation && this.animation.finish();
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}
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cancel() {
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try {
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this.animation && this.animation.cancel();
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}
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catch (e) { }
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}
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}
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export { NativeAnimationControls };
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