📚 Documentação inicial do ALETHEIA
- MANUAL-PRODUTO.md: Manual do usuário final - MANUAL-VENDAS.md: Estratégia comercial e vendas - MANUAL-TECNICO.md: Infraestrutura e deploy - README.md: Visão geral do projeto
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frontend/node_modules/motion-dom/dist/es/gestures/press/index.mjs
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frontend/node_modules/motion-dom/dist/es/gestures/press/index.mjs
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import { isDragActive } from '../drag/state/is-active.mjs';
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import { isNodeOrChild } from '../utils/is-node-or-child.mjs';
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import { isPrimaryPointer } from '../utils/is-primary-pointer.mjs';
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import { setupGesture } from '../utils/setup.mjs';
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import { isElementKeyboardAccessible } from './utils/is-keyboard-accessible.mjs';
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import { enableKeyboardPress } from './utils/keyboard.mjs';
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import { isPressing } from './utils/state.mjs';
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/**
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* Filter out events that are not primary pointer events, or are triggering
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* while a Motion gesture is active.
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*/
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function isValidPressEvent(event) {
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return isPrimaryPointer(event) && !isDragActive();
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}
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/**
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* Create a press gesture.
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*
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* Press is different to `"pointerdown"`, `"pointerup"` in that it
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* automatically filters out secondary pointer events like right
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* click and multitouch.
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*
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* It also adds accessibility support for keyboards, where
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* an element with a press gesture will receive focus and
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* trigger on Enter `"keydown"` and `"keyup"` events.
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*
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* This is different to a browser's `"click"` event, which does
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* respond to keyboards but only for the `"click"` itself, rather
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* than the press start and end/cancel. The element also needs
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* to be focusable for this to work, whereas a press gesture will
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* make an element focusable by default.
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*
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* @public
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*/
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function press(elementOrSelector, onPressStart, options = {}) {
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const [elements, eventOptions, cancelEvents] = setupGesture(elementOrSelector, options);
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const startPress = (startEvent) => {
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const element = startEvent.currentTarget;
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if (!isValidPressEvent(startEvent) || isPressing.has(element))
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return;
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isPressing.add(element);
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const onPressEnd = onPressStart(startEvent);
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const onPointerEnd = (endEvent, success) => {
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window.removeEventListener("pointerup", onPointerUp);
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window.removeEventListener("pointercancel", onPointerCancel);
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if (!isValidPressEvent(endEvent) || !isPressing.has(element)) {
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return;
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}
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isPressing.delete(element);
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if (typeof onPressEnd === "function") {
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onPressEnd(endEvent, { success });
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}
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};
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const onPointerUp = (upEvent) => {
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onPointerEnd(upEvent, options.useGlobalTarget ||
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isNodeOrChild(element, upEvent.target));
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};
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const onPointerCancel = (cancelEvent) => {
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onPointerEnd(cancelEvent, false);
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};
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window.addEventListener("pointerup", onPointerUp, eventOptions);
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window.addEventListener("pointercancel", onPointerCancel, eventOptions);
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};
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elements.forEach((element) => {
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if (!isElementKeyboardAccessible(element) &&
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element.getAttribute("tabindex") === null) {
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element.tabIndex = 0;
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}
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const target = options.useGlobalTarget ? window : element;
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target.addEventListener("pointerdown", startPress, eventOptions);
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element.addEventListener("focus", (event) => enableKeyboardPress(event, eventOptions), eventOptions);
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});
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return cancelEvents;
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}
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export { press };
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